Tween Class NamespaceDG.Tweening AssemblyDOTween.dll public abstract class Tween : ABSSequentiable Inheritance object ABSSequentiable Tween Derived Sequence Tweener Extension Methods Extensions.SetSpecialStartupMode<T>(T, SpecialStartupMode) ShortcutExtensions.DOTimeScale(Tween, float, float) TweenExtensions.Complete(Tween) TweenExtensions.Complete(Tween, bool) TweenExtensions.CompletedLoops(Tween) TweenExtensions.Delay(Tween) TweenExtensions.Duration(Tween, bool) TweenExtensions.Elapsed(Tween, bool) TweenExtensions.ElapsedDelay(Tween) TweenExtensions.ElapsedDirectionalPercentage(Tween) TweenExtensions.ElapsedPercentage(Tween, bool) TweenExtensions.Flip(Tween) TweenExtensions.ForceInit(Tween) TweenExtensions.Goto(Tween, float, bool) TweenExtensions.GotoWaypoint(Tween, int, bool) TweenExtensions.GotoWithCallbacks(Tween, float, bool) TweenExtensions.IsActive(Tween) TweenExtensions.IsBackwards(Tween) TweenExtensions.IsComplete(Tween) TweenExtensions.IsInitialized(Tween) TweenExtensions.IsPlaying(Tween) TweenExtensions.Kill(Tween, bool) TweenExtensions.Loops(Tween) TweenExtensions.ManualUpdate(Tween, float, float) TweenExtensions.PathGetDrawPoints(Tween, int) TweenExtensions.PathGetPoint(Tween, float) TweenExtensions.PathLength(Tween) TweenExtensions.Pause<T>(T) TweenExtensions.PlayBackwards(Tween) TweenExtensions.PlayForward(Tween) TweenExtensions.Play<T>(T) TweenExtensions.Restart(Tween, bool, float) TweenExtensions.Rewind(Tween, bool) TweenExtensions.SmoothRewind(Tween) TweenExtensions.TogglePause(Tween) TweenExtensions.WaitForCompletion(Tween) TweenExtensions.WaitForElapsedLoops(Tween, int) TweenExtensions.WaitForKill(Tween) TweenExtensions.WaitForPosition(Tween, float) TweenExtensions.WaitForRewind(Tween) TweenExtensions.WaitForStart(Tween) TweenSettingsExtensions.OnComplete<T>(T, TweenCallback) TweenSettingsExtensions.OnKill<T>(T, TweenCallback) TweenSettingsExtensions.OnPause<T>(T, TweenCallback) TweenSettingsExtensions.OnPlay<T>(T, TweenCallback) TweenSettingsExtensions.OnRewind<T>(T, TweenCallback) TweenSettingsExtensions.OnStart<T>(T, TweenCallback) TweenSettingsExtensions.OnStepComplete<T>(T, TweenCallback) TweenSettingsExtensions.OnUpdate<T>(T, TweenCallback) TweenSettingsExtensions.OnWaypointChange<T>(T, TweenCallback<int>) TweenSettingsExtensions.SetAs<T>(T, Tween) TweenSettingsExtensions.SetAs<T>(T, TweenParams) TweenSettingsExtensions.SetAutoKill<T>(T) TweenSettingsExtensions.SetAutoKill<T>(T, bool) TweenSettingsExtensions.SetDelay<T>(T, float) TweenSettingsExtensions.SetDelay<T>(T, float, bool) TweenSettingsExtensions.SetEase<T>(T, Ease) TweenSettingsExtensions.SetEase<T>(T, Ease, float) TweenSettingsExtensions.SetEase<T>(T, Ease, float, float) TweenSettingsExtensions.SetEase<T>(T, EaseFunction) TweenSettingsExtensions.SetEase<T>(T, AnimationCurve) TweenSettingsExtensions.SetId<T>(T, int) TweenSettingsExtensions.SetId<T>(T, object) TweenSettingsExtensions.SetId<T>(T, string) TweenSettingsExtensions.SetInverted<T>(T) TweenSettingsExtensions.SetInverted<T>(T, bool) TweenSettingsExtensions.SetLink<T>(T, GameObject) TweenSettingsExtensions.SetLink<T>(T, GameObject, LinkBehaviour) TweenSettingsExtensions.SetLoops<T>(T, int) TweenSettingsExtensions.SetLoops<T>(T, int, LoopType) TweenSettingsExtensions.SetRecyclable<T>(T) TweenSettingsExtensions.SetRecyclable<T>(T, bool) TweenSettingsExtensions.SetRelative<T>(T) TweenSettingsExtensions.SetRelative<T>(T, bool) TweenSettingsExtensions.SetSpeedBased<T>(T) TweenSettingsExtensions.SetSpeedBased<T>(T, bool) TweenSettingsExtensions.SetTarget<T>(T, object) TweenSettingsExtensions.SetUpdate<T>(T, UpdateType) TweenSettingsExtensions.SetUpdate<T>(T, UpdateType, bool) TweenSettingsExtensions.SetUpdate<T>(T, bool) Constructors Tween() Fields debugTargetId easeOvershootOrAmplitude easePeriod id intId isBackwards onComplete onKill onPause onPlay onRewind onStepComplete onUpdate onWaypointChange stringId target timeScale Properties active fullPosition hasLoops isRelative playedOnce position