Sequence Class NamespaceDG.Tweening AssemblyDOTween.dll public sealed class Sequence : Tween Inheritance object ABSSequentiable Tween Sequence Inherited Members Tween.timeScale Tween.isBackwards Tween.id Tween.stringId Tween.intId Tween.target Tween.onPlay Tween.onPause Tween.onRewind Tween.onUpdate Tween.onStepComplete Tween.onComplete Tween.onKill Tween.onWaypointChange Tween.easeOvershootOrAmplitude Tween.easePeriod Tween.debugTargetId Tween.isRelative Tween.active Tween.fullPosition Tween.hasLoops Tween.playedOnce Tween.position Extension Methods Extensions.SetSpecialStartupMode<T>(T, SpecialStartupMode) TweenExtensions.Pause<T>(T) TweenExtensions.Play<T>(T) TweenSettingsExtensions.Append(Sequence, Tween) TweenSettingsExtensions.AppendCallback(Sequence, TweenCallback) TweenSettingsExtensions.AppendInterval(Sequence, float) TweenSettingsExtensions.Insert(Sequence, float, Tween) TweenSettingsExtensions.InsertCallback(Sequence, float, TweenCallback) TweenSettingsExtensions.Join(Sequence, Tween) TweenSettingsExtensions.OnComplete<T>(T, TweenCallback) TweenSettingsExtensions.OnKill<T>(T, TweenCallback) TweenSettingsExtensions.OnPause<T>(T, TweenCallback) TweenSettingsExtensions.OnPlay<T>(T, TweenCallback) TweenSettingsExtensions.OnRewind<T>(T, TweenCallback) TweenSettingsExtensions.OnStart<T>(T, TweenCallback) TweenSettingsExtensions.OnStepComplete<T>(T, TweenCallback) TweenSettingsExtensions.OnUpdate<T>(T, TweenCallback) TweenSettingsExtensions.OnWaypointChange<T>(T, TweenCallback<int>) TweenSettingsExtensions.Prepend(Sequence, Tween) TweenSettingsExtensions.PrependCallback(Sequence, TweenCallback) TweenSettingsExtensions.PrependInterval(Sequence, float) TweenSettingsExtensions.SetAs<T>(T, Tween) TweenSettingsExtensions.SetAs<T>(T, TweenParams) TweenSettingsExtensions.SetAutoKill<T>(T) TweenSettingsExtensions.SetAutoKill<T>(T, bool) TweenSettingsExtensions.SetDelay<T>(T, float) TweenSettingsExtensions.SetDelay<T>(T, float, bool) TweenSettingsExtensions.SetEase<T>(T, Ease) TweenSettingsExtensions.SetEase<T>(T, Ease, float) TweenSettingsExtensions.SetEase<T>(T, Ease, float, float) TweenSettingsExtensions.SetEase<T>(T, EaseFunction) TweenSettingsExtensions.SetEase<T>(T, AnimationCurve) TweenSettingsExtensions.SetId<T>(T, int) TweenSettingsExtensions.SetId<T>(T, object) TweenSettingsExtensions.SetId<T>(T, string) TweenSettingsExtensions.SetInverted<T>(T) TweenSettingsExtensions.SetInverted<T>(T, bool) TweenSettingsExtensions.SetLink<T>(T, GameObject) TweenSettingsExtensions.SetLink<T>(T, GameObject, LinkBehaviour) TweenSettingsExtensions.SetLoops<T>(T, int) TweenSettingsExtensions.SetLoops<T>(T, int, LoopType) TweenSettingsExtensions.SetRecyclable<T>(T) TweenSettingsExtensions.SetRecyclable<T>(T, bool) TweenSettingsExtensions.SetRelative<T>(T) TweenSettingsExtensions.SetRelative<T>(T, bool) TweenSettingsExtensions.SetSpeedBased<T>(T) TweenSettingsExtensions.SetSpeedBased<T>(T, bool) TweenSettingsExtensions.SetTarget<T>(T, object) TweenSettingsExtensions.SetUpdate<T>(T, UpdateType) TweenSettingsExtensions.SetUpdate<T>(T, UpdateType, bool) TweenSettingsExtensions.SetUpdate<T>(T, bool) ShortcutExtensions.DOTimeScale(Tween, float, float) TweenExtensions.Complete(Tween) TweenExtensions.Complete(Tween, bool) TweenExtensions.CompletedLoops(Tween) TweenExtensions.Delay(Tween) TweenExtensions.Duration(Tween, bool) TweenExtensions.Elapsed(Tween, bool) TweenExtensions.ElapsedDelay(Tween) TweenExtensions.ElapsedDirectionalPercentage(Tween) TweenExtensions.ElapsedPercentage(Tween, bool) TweenExtensions.Flip(Tween) TweenExtensions.ForceInit(Tween) TweenExtensions.Goto(Tween, float, bool) TweenExtensions.GotoWaypoint(Tween, int, bool) TweenExtensions.GotoWithCallbacks(Tween, float, bool) TweenExtensions.IsActive(Tween) TweenExtensions.IsBackwards(Tween) TweenExtensions.IsComplete(Tween) TweenExtensions.IsInitialized(Tween) TweenExtensions.IsPlaying(Tween) TweenExtensions.Kill(Tween, bool) TweenExtensions.Loops(Tween) TweenExtensions.ManualUpdate(Tween, float, float) TweenExtensions.PathGetDrawPoints(Tween, int) TweenExtensions.PathGetPoint(Tween, float) TweenExtensions.PathLength(Tween) TweenExtensions.PlayBackwards(Tween) TweenExtensions.PlayForward(Tween) TweenExtensions.Restart(Tween, bool, float) TweenExtensions.Rewind(Tween, bool) TweenExtensions.SmoothRewind(Tween) TweenExtensions.TogglePause(Tween) TweenExtensions.WaitForCompletion(Tween) TweenExtensions.WaitForElapsedLoops(Tween, int) TweenExtensions.WaitForKill(Tween) TweenExtensions.WaitForPosition(Tween, float) TweenExtensions.WaitForRewind(Tween) TweenExtensions.WaitForStart(Tween)