EvaluateAndApply Method
EvaluateAndApply(VectorOptions, Tween, bool, DOGetter<Vector3>, DOSetter<Vector3>, float, Vector3, Vector3, float, bool, int, UpdateNotice)
public override void EvaluateAndApply(VectorOptions options, Tween t, bool isRelative, DOGetter<Vector3> getter, DOSetter<Vector3> setter, float elapsed, Vector3 startValue, Vector3 changeValue, float duration, bool usingInversePosition, int newCompletedSteps, UpdateNotice updateNotice)
Parameters
optionsVectorOptionstTweenisRelativeboolgetterDOGetter<Vector3>setterDOSetter<Vector3>elapsedfloatstartValueVector3changeValueVector3durationfloatusingInversePositionboolnewCompletedStepsintupdateNoticeUpdateNotice