Table of Contents

TweenSettingsExtensions Class

Namespace
DG.Tweening
Assembly
DOTween.dll
public static class TweenSettingsExtensions
Inheritance
TweenSettingsExtensions

Methods

Append(Sequence, Tween)
AppendCallback(Sequence, TweenCallback)
AppendInterval(Sequence, float)
From(TweenerCore<Color, Color, ColorOptions>, float, bool, bool)
From(TweenerCore<Vector2, Vector2, CircleOptions>, float, bool, bool)
From(TweenerCore<Vector3, Vector3, VectorOptions>, float, bool, bool)
From<T>(T)
From<T>(T, bool)
From<T>(T, bool, bool)
From<T1, T2, TPlugOptions>(TweenerCore<T1, T2, TPlugOptions>, T2, bool, bool)
Insert(Sequence, float, Tween)
InsertCallback(Sequence, float, TweenCallback)
Join(Sequence, Tween)
OnComplete<T>(T, TweenCallback)
OnKill<T>(T, TweenCallback)
OnPause<T>(T, TweenCallback)
OnPlay<T>(T, TweenCallback)
OnRewind<T>(T, TweenCallback)
OnStart<T>(T, TweenCallback)
OnStepComplete<T>(T, TweenCallback)
OnUpdate<T>(T, TweenCallback)
OnWaypointChange<T>(T, TweenCallback<int>)
Prepend(Sequence, Tween)
PrependCallback(Sequence, TweenCallback)
PrependInterval(Sequence, float)
SetAs<T>(T, Tween)
SetAs<T>(T, TweenParams)
SetAutoKill<T>(T)
SetAutoKill<T>(T, bool)
SetDelay<T>(T, float)
SetDelay<T>(T, float, bool)
SetEase<T>(T, Ease)
SetEase<T>(T, Ease, float)
SetEase<T>(T, Ease, float, float)
SetEase<T>(T, EaseFunction)
SetEase<T>(T, AnimationCurve)
SetId<T>(T, int)
SetId<T>(T, object)
SetId<T>(T, string)
SetInverted<T>(T)
SetInverted<T>(T, bool)
SetLink<T>(T, GameObject)
SetLink<T>(T, GameObject, LinkBehaviour)
SetLookAt(TweenerCore<Vector3, Path, PathOptions>, float, bool)
SetLookAt(TweenerCore<Vector3, Path, PathOptions>, float, Vector3?, Vector3?)
SetLookAt(TweenerCore<Vector3, Path, PathOptions>, Transform, bool)
SetLookAt(TweenerCore<Vector3, Path, PathOptions>, Transform, Vector3?, Vector3?)
SetLookAt(TweenerCore<Vector3, Path, PathOptions>, Vector3, bool)
SetLookAt(TweenerCore<Vector3, Path, PathOptions>, Vector3, Vector3?, Vector3?)
SetLoops<T>(T, int)
SetLoops<T>(T, int, LoopType)
SetOptions(TweenerCore<float, float, FloatOptions>, bool)
SetOptions(TweenerCore<string, string, StringOptions>, bool, ScrambleMode, string)
SetOptions(TweenerCore<Color, Color, ColorOptions>, bool)
SetOptions(TweenerCore<Quaternion, Vector3, QuaternionOptions>, bool)
SetOptions(TweenerCore<Rect, Rect, RectOptions>, bool)
SetOptions(TweenerCore<Vector2, Vector2, CircleOptions>, float, bool, bool)
SetOptions(TweenerCore<Vector2, Vector2, VectorOptions>, AxisConstraint, bool)
SetOptions(TweenerCore<Vector2, Vector2, VectorOptions>, bool)
SetOptions(TweenerCore<Vector3, Path, PathOptions>, AxisConstraint, AxisConstraint)
SetOptions(TweenerCore<Vector3, Path, PathOptions>, bool, AxisConstraint, AxisConstraint)
SetOptions(TweenerCore<Vector3, Vector3, VectorOptions>, AxisConstraint, bool)
SetOptions(TweenerCore<Vector3, Vector3, VectorOptions>, bool)
SetOptions(TweenerCore<Vector3, Vector3[], Vector3ArrayOptions>, AxisConstraint, bool)
SetOptions(TweenerCore<Vector3, Vector3[], Vector3ArrayOptions>, bool)
SetOptions(TweenerCore<Vector4, Vector4, VectorOptions>, AxisConstraint, bool)
SetOptions(TweenerCore<Vector4, Vector4, VectorOptions>, bool)
SetRecyclable<T>(T)
SetRecyclable<T>(T, bool)
SetRelative<T>(T)
SetRelative<T>(T, bool)
SetSpeedBased<T>(T)
SetSpeedBased<T>(T, bool)
SetTarget<T>(T, object)
SetUpdate<T>(T, UpdateType)
SetUpdate<T>(T, UpdateType, bool)
SetUpdate<T>(T, bool)