DOTweenModuleUI Class
public static class DOTweenModuleUI
- Inheritance
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DOTweenModuleUI
Methods
- DOAnchorMax(RectTransform, Vector2, float, bool)
Tweens a RectTransform's anchorMax to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorMin(RectTransform, Vector2, float, bool)
Tweens a RectTransform's anchorMin to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorPos(RectTransform, Vector2, float, bool)
Tweens a RectTransform's anchoredPosition to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorPos3D(RectTransform, Vector3, float, bool)
Tweens a RectTransform's anchoredPosition3D to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorPos3DX(RectTransform, float, float, bool)
Tweens a RectTransform's anchoredPosition3D X to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorPos3DY(RectTransform, float, float, bool)
Tweens a RectTransform's anchoredPosition3D Y to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorPos3DZ(RectTransform, float, float, bool)
Tweens a RectTransform's anchoredPosition3D Z to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorPosX(RectTransform, float, float, bool)
Tweens a RectTransform's anchoredPosition X to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOAnchorPosY(RectTransform, float, float, bool)
Tweens a RectTransform's anchoredPosition Y to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOBlendableColor(Graphic, Color, float)
Tweens a Graphic's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Graphic as the tween's target so it can be used for filtered operations
- DOBlendableColor(Image, Color, float)
Tweens a Image's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Image as the tween's target so it can be used for filtered operations
- DOBlendableColor(Text, Color, float)
Tweens a Text's color BY the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Text as the tween's target so it can be used for filtered operations
- DOColor(Graphic, Color, float)
Tweens an Graphic's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations
- DOColor(Image, Color, float)
Tweens an Image's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations
- DOColor(Outline, Color, float)
Tweens a Outline's effectColor to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations
- DOColor(Text, Color, float)
Tweens a Text's color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations
- DOCounter(Text, int, int, float, bool, CultureInfo)
Tweens a Text's text from one integer to another, with options for thousands separators
- DOFade(CanvasGroup, float, float)
Tweens a CanvasGroup's alpha color to the given value. Also stores the canvasGroup as the tween's target so it can be used for filtered operations
- DOFade(Graphic, float, float)
Tweens an Graphic's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations
- DOFade(Image, float, float)
Tweens an Image's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations
- DOFade(Outline, float, float)
Tweens a Outline's effectColor alpha to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations
- DOFade(Text, float, float)
Tweens a Text's alpha color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations
- DOFillAmount(Image, float, float)
Tweens an Image's fillAmount to the given value. Also stores the image as the tween's target so it can be used for filtered operations
- DOFlexibleSize(LayoutElement, Vector2, float, bool)
Tweens an LayoutElement's flexibleWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations
- DOGradientColor(Image, Gradient, float)
Tweens an Image's colors using the given gradient (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener). Also stores the image as the tween's target so it can be used for filtered operations
- DOHorizontalNormalizedPos(ScrollRect, float, float, bool)
Tweens a ScrollRect's horizontalNormalizedPosition to the given value. Also stores the ScrollRect as the tween's target so it can be used for filtered operations
- DOJumpAnchorPos(RectTransform, Vector2, float, int, float, bool)
Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOMinSize(LayoutElement, Vector2, float, bool)
Tweens an LayoutElement's minWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations
- DONormalizedPos(ScrollRect, Vector2, float, bool)
Tweens a ScrollRect's horizontal/verticalNormalizedPosition to the given value. Also stores the ScrollRect as the tween's target so it can be used for filtered operations
- DOPivot(RectTransform, Vector2, float)
Tweens a RectTransform's pivot to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOPivotX(RectTransform, float, float)
Tweens a RectTransform's pivot X to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOPivotY(RectTransform, float, float)
Tweens a RectTransform's pivot Y to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOPreferredSize(LayoutElement, Vector2, float, bool)
Tweens an LayoutElement's preferredWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations
- DOPunchAnchorPos(RectTransform, Vector2, float, int, float, bool)
Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one as if it was connected to the starting position via an elastic. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOScale(Outline, Vector2, float)
Tweens a Outline's effectDistance to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations
- DOShakeAnchorPos(RectTransform, float, float, int, float, bool, bool, ShakeRandomnessMode)
Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOShakeAnchorPos(RectTransform, float, Vector2, int, float, bool, bool, ShakeRandomnessMode)
Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOShapeCircle(RectTransform, Vector2, float, float, bool, bool)
Tweens a RectTransform's anchoredPosition so that it draws a circle around the given center. Also stores the RectTransform as the tween's target so it can be used for filtered operations.
IMPORTANT: SetFrom(value) requires a Vector2 instead of a float, where the X property represents the "from degrees value"
- DOSizeDelta(RectTransform, Vector2, float, bool)
Tweens a RectTransform's sizeDelta to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations
- DOText(Text, string, float, bool, ScrambleMode, string)
Tweens a Text's text to the given value. Also stores the Text as the tween's target so it can be used for filtered operations
- DOValue(Slider, float, float, bool)
Tweens a Slider's value to the given value. Also stores the Slider as the tween's target so it can be used for filtered operations
- DOVerticalNormalizedPos(ScrollRect, float, float, bool)
Tweens a ScrollRect's verticalNormalizedPosition to the given value. Also stores the ScrollRect as the tween's target so it can be used for filtered operations