Table of Contents

DOTweenModuleUI Class

Namespace
DG.Tweening
public static class DOTweenModuleUI
Inheritance
DOTweenModuleUI

Methods

DOAnchorMax(RectTransform, Vector2, float, bool)

Tweens a RectTransform's anchorMax to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorMin(RectTransform, Vector2, float, bool)

Tweens a RectTransform's anchorMin to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorPos(RectTransform, Vector2, float, bool)

Tweens a RectTransform's anchoredPosition to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorPos3D(RectTransform, Vector3, float, bool)

Tweens a RectTransform's anchoredPosition3D to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorPos3DX(RectTransform, float, float, bool)

Tweens a RectTransform's anchoredPosition3D X to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorPos3DY(RectTransform, float, float, bool)

Tweens a RectTransform's anchoredPosition3D Y to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorPos3DZ(RectTransform, float, float, bool)

Tweens a RectTransform's anchoredPosition3D Z to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorPosX(RectTransform, float, float, bool)

Tweens a RectTransform's anchoredPosition X to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOAnchorPosY(RectTransform, float, float, bool)

Tweens a RectTransform's anchoredPosition Y to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOBlendableColor(Graphic, Color, float)

Tweens a Graphic's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Graphic as the tween's target so it can be used for filtered operations

DOBlendableColor(Image, Color, float)

Tweens a Image's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Image as the tween's target so it can be used for filtered operations

DOBlendableColor(Text, Color, float)

Tweens a Text's color BY the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Text as the tween's target so it can be used for filtered operations

DOColor(Graphic, Color, float)

Tweens an Graphic's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations

DOColor(Image, Color, float)

Tweens an Image's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations

DOColor(Outline, Color, float)

Tweens a Outline's effectColor to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations

DOColor(Text, Color, float)

Tweens a Text's color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations

DOCounter(Text, int, int, float, bool, CultureInfo)

Tweens a Text's text from one integer to another, with options for thousands separators

DOFade(CanvasGroup, float, float)

Tweens a CanvasGroup's alpha color to the given value. Also stores the canvasGroup as the tween's target so it can be used for filtered operations

DOFade(Graphic, float, float)

Tweens an Graphic's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations

DOFade(Image, float, float)

Tweens an Image's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations

DOFade(Outline, float, float)

Tweens a Outline's effectColor alpha to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations

DOFade(Text, float, float)

Tweens a Text's alpha color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations

DOFillAmount(Image, float, float)

Tweens an Image's fillAmount to the given value. Also stores the image as the tween's target so it can be used for filtered operations

DOFlexibleSize(LayoutElement, Vector2, float, bool)

Tweens an LayoutElement's flexibleWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations

DOGradientColor(Image, Gradient, float)

Tweens an Image's colors using the given gradient (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener). Also stores the image as the tween's target so it can be used for filtered operations

DOHorizontalNormalizedPos(ScrollRect, float, float, bool)

Tweens a ScrollRect's horizontalNormalizedPosition to the given value. Also stores the ScrollRect as the tween's target so it can be used for filtered operations

DOJumpAnchorPos(RectTransform, Vector2, float, int, float, bool)

Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOMinSize(LayoutElement, Vector2, float, bool)

Tweens an LayoutElement's minWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations

DONormalizedPos(ScrollRect, Vector2, float, bool)

Tweens a ScrollRect's horizontal/verticalNormalizedPosition to the given value. Also stores the ScrollRect as the tween's target so it can be used for filtered operations

DOPivot(RectTransform, Vector2, float)

Tweens a RectTransform's pivot to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOPivotX(RectTransform, float, float)

Tweens a RectTransform's pivot X to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOPivotY(RectTransform, float, float)

Tweens a RectTransform's pivot Y to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOPreferredSize(LayoutElement, Vector2, float, bool)

Tweens an LayoutElement's preferredWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations

DOPunchAnchorPos(RectTransform, Vector2, float, int, float, bool)

Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one as if it was connected to the starting position via an elastic. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOScale(Outline, Vector2, float)

Tweens a Outline's effectDistance to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations

DOShakeAnchorPos(RectTransform, float, float, int, float, bool, bool, ShakeRandomnessMode)

Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOShakeAnchorPos(RectTransform, float, Vector2, int, float, bool, bool, ShakeRandomnessMode)

Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOShapeCircle(RectTransform, Vector2, float, float, bool, bool)

Tweens a RectTransform's anchoredPosition so that it draws a circle around the given center. Also stores the RectTransform as the tween's target so it can be used for filtered operations.

IMPORTANT: SetFrom(value) requires a Vector2 instead of a float, where the X property represents the "from degrees value"
DOSizeDelta(RectTransform, Vector2, float, bool)

Tweens a RectTransform's sizeDelta to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations

DOText(Text, string, float, bool, ScrambleMode, string)

Tweens a Text's text to the given value. Also stores the Text as the tween's target so it can be used for filtered operations

DOValue(Slider, float, float, bool)

Tweens a Slider's value to the given value. Also stores the Slider as the tween's target so it can be used for filtered operations

DOVerticalNormalizedPos(ScrollRect, float, float, bool)

Tweens a ScrollRect's verticalNormalizedPosition to the given value. Also stores the ScrollRect as the tween's target so it can be used for filtered operations