Table of Contents

Shake Method

Namespace
DG.Tweening
Assembly
DOTween.dll

Shake(DOGetter<Vector3>, DOSetter<Vector3>, float, float, int, float, bool, bool, ShakeRandomnessMode)

public static TweenerCore<Vector3, Vector3[], Vector3ArrayOptions> Shake(DOGetter<Vector3> getter, DOSetter<Vector3> setter, float duration, float strength = 3, int vibrato = 10, float randomness = 90, bool ignoreZAxis = true, bool fadeOut = true, ShakeRandomnessMode randomnessMode = ShakeRandomnessMode.Full)

Parameters

getter DOGetter<Vector3>
setter DOSetter<Vector3>
duration float
strength float
vibrato int
randomness float
ignoreZAxis bool
fadeOut bool
randomnessMode ShakeRandomnessMode

Returns

TweenerCore<Vector3, Vector3[], Vector3ArrayOptions>

Shake(DOGetter<Vector3>, DOSetter<Vector3>, float, Vector3, int, float, bool, ShakeRandomnessMode)

public static TweenerCore<Vector3, Vector3[], Vector3ArrayOptions> Shake(DOGetter<Vector3> getter, DOSetter<Vector3> setter, float duration, Vector3 strength, int vibrato = 10, float randomness = 90, bool fadeOut = true, ShakeRandomnessMode randomnessMode = ShakeRandomnessMode.Full)

Parameters

getter DOGetter<Vector3>
setter DOSetter<Vector3>
duration float
strength Vector3
vibrato int
randomness float
fadeOut bool
randomnessMode ShakeRandomnessMode

Returns

TweenerCore<Vector3, Vector3[], Vector3ArrayOptions>