Punch Method
Punch(DOGetter<Vector3>, DOSetter<Vector3>, Vector3, float, int, float)
public static TweenerCore<Vector3, Vector3[], Vector3ArrayOptions> Punch(DOGetter<Vector3> getter, DOSetter<Vector3> setter, Vector3 direction, float duration, int vibrato = 10, float elasticity = 1)
Parameters
getterDOGetter<Vector3>setterDOSetter<Vector3>directionVector3durationfloatvibratointelasticityfloat
Returns
- TweenerCore<Vector3, Vector3[], Vector3ArrayOptions>